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Graphics Events
Updated over 3 months ago

With Graphics Events, you can add interaction to your Graphics. This is useful for creating in-studio Graphics that the Talent can operate on a touchscreen.

Also, if you are rendering the Graphics directly on the Audience device, it enables direct audience interactivity.

How it Works

An event is an action that is executed under a user's instruction or trigger. To configure events, you need to define both the trigger and the action.

Elements that can trigger Events

Adding Events

To add an Event you have to select one of the mentioned elements and use the Events section at the inspector

Click Add Event to create one. You will see a panel in which you can configure it:


The first block (Labeled On) lets you select the action the user will need to do.

The second block, which starts with Do, lets you select what you want to happen

The options for DO are the following:

Action

Extra Parameters

Description

Go to URL

URL (bindable)

You can use it to navigate away from the current Graphics Package.

Send Message

Message Text (bindable)

When the Graphics Package is embedded, it can be used to send a message to the parent page. Useful for tracking and metrics

Transition Overlay

Target: An Overlay from the current Scene
Actions: Transition IN, Transition OUT, or Toggle.

Use to transition an overlay IN or OUT

Change Cycle Mode

Target: A Dynamic Content List from the current Scene
Mode: Set to Autoplay, Set to Manual, Toggle Manual/autoplay

Use to change the Cycling mode between Autoplay or Manual. This is useful for creating Play and Pause actions.

Go To Item

Target: A Dynamic Content List from the current Scene.

Lookup Field: Set a data binding field to use for lookup.

Lookup Value: Set a lookup value to search item

Use to navigate to the item that matches the Lookup Value with the value of the Lookup field

Next Step

Target: A Dynamic Content List from the current Scene

Use it to navigate to the next page or step

Previous Step

Target: A Dynamic Content List from the current Scene

Use to navigate to the previous page or step

After saving the Event, you will see it listed together with control to add new events

You can configure several Events for the same Action and they will be grouped by Action type.

Once you have configured the Events you need, you can try them from the Output.

Troubleshooting

If you delete an element that was being targeted by an Event, Events that are failing will be marked :

Controlling from the Output

When using events in the output, the actions will stay scoped to that output: they won't be sent to other instances of the output and you won't see any changes at the remote.

Controlling from the Remote

All Graphics Packages have a Remote Control that an operator can use to change what's on screen, but in the case you have created a Graphics Package to control In Studio, using the Remote Control at the same time can generate unexpected situations.

Every time a change comes from the Remote Control, the Graphics Package will be reset to the status indicated by the remote. This means the talent could lose an Overlay he has opened via an event interaction or even lose the position in a list of content.

For this reason, as a good practice, we suggest having a separate Graphics Package which only the talent controls for In Studio cases.

In the case you are planning to add to the mix some control from the production team, we strongly suggest carefully trying out the case and coordinating with the talent, previous to the show.

Use cases

Previous/Next Posts Content

Previous/Next Weather Forecast

Transition Overlay - Weather Forecast

Go to - Weather Forecast

With the "Go to" event, you can navigate to a specific item in a list. For example, if you’re displaying a forecast for different cities and are currently viewing the city in the 1st position but want to jump to a city in the 5th or nth position, you can use the 'Go to' event to do that.

In this video, we have a list of cities and their 7-day forecasts listed in a Google Sheet.

Basically, we create a button for each city and assign the 'Go to' event to it. This way, when you tap the city name on a Studio touch screen, it displays the correct data regardless of the city’s position in the list. This means you can jump from the 1st position to the 5th or any other position in the list.

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